Aspect Forge

One image in, every cover size out. Game-portal covers, social, square, portrait, or custom, each crop reframed by hand. Runs in your browser. No watermark, no upload, no account.

What it does

Aspect Forge takes one image (or a batch) and produces every cover size you select in a single pass. Pick a bundle like the three CrazyGames covers (1920x1080, 800x1200, 800x800), add social and web sizes, or type a custom width and height. Because a landscape source cannot just be center-cropped into a portrait, each image gets a draggable focal point and a zoom so you decide what stays in frame across every crop. Cover fills and trims, Contain fits and pads. Export PNG, JPG, or WebP, one file or a ZIP of the whole set.

Why it exists

Every game portal and social network wants the same art at a different shape. Doing that by hand in an image editor is slow and error-prone, and the online crop tools cap your batch, watermark the output, or only spit out one size at a time. Aspect Forge does the whole set at once, client-side, and lets you reframe each ratio so your subject never ends up cropped out of the portrait.

How to use
  1. 01Drop one image, or a batch. PNG, JPG, WebP, GIF, BMP, and AVIF all work.
  2. 02Pick your sizes. The CrazyGames bundle (landscape, portrait, square) is on by default. Toggle bundle headers to select a whole group, or add a custom width and height.
  3. 03Drag the focal-point dot on each image to choose what stays in frame, and use Zoom to push in. Every crop updates live.
  4. 04Choose Cover (fill and trim) or Contain (fit and pad), pick a format, and set quality for JPG or WebP.
  5. 05Click Save on any crop to grab just that one, or Download ZIP for the entire set.
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